Tech-Enabled Client Collaboration in 360 Degrees: A New Process

Session Title: Tech-Enabled Client Collaboration in 360 Degrees: A New Process
Educational Track: Innovation
Session Code: FR0219
Date: Friday, October 18, 2019
Time: 8:15 AM – 9:45 AM
LU/HSW: 1.5 LUs

For decades, architects and designers have gone back and forth with their clients to come up with designs that work. Normally, consulting with clients, adjusting, tweaking plans and administrative work can bog down and delay design delivery by weeks.

Mancini Duffy has introduced the new 360 Design sessions that leverage technologies like virtual reality, video game engines and building information modeling software to build fully immersive, interactive, and responsive environments, instead of a two-dimensional plan. During a Design 360 session, clients can experience their space and work with their real-time programming standards and the latest building codes to go step by step with a designer. 

This program will show how the process helps clients make faster, more informed and confident decisions while giving the designer the opportunity to deliver better design for their project. Session participants will also get first-hand feedback on the 360 Design experience from both a developer and an architect’s perspective.

Learning Objectives: By the end of this session, participants will be able to:

  • Gain insight into game-changing technology that evolves how design is done,
  • Understand the value of investigating in technology in their own firm,
  • Unpack how clients react and respond to a collaborative design process,
  • Examine the efficiencies of designing in fully immersive environments.

Content Leaders:

Pamela McNalley

Vice President, Digital, Sandow, New York, NY

Michael Kipfer

Principal, Director of Research & Development, Mancini Duffy, New York, NY

Jessica Sheridan, AIA

Principal, Mancini Duffy, New York, NY

George Giaquinto

Vice President, Development, The Howard Hughes Corporation, Leonia, NJ